Various Pitches
Developer/Publisher: GRIN/Various Publishers 2009
Platforms: Xbox 360/PS3/PC
Role: Preproduction Artist

During the spring of 2009 GRIN made several pitches for a number of different projects. For many of these we created ingame assets for trailer or gameplay demos, and for these I was in charge of making the characters.

Since these pitches were made with extremely little time for each we reused older content and then quickly retextured and/or remodeled parts to make new characters.



based on the "Groeder" model by Kenneth Johansson